{"data":{"allContentfulPaper":{"nodes":[{"id":"7c44a02c-8a2a-5693-b381-ce72590bba5e","name":"Hand Gesture Interaction with a Low-Resolution Infrared Image Sensor on an Inner Wrist","description":{"description":"We propose a hand gesture interaction method using a low-resolution infrared image sensor on an inner wrist. We attach the image sensor into the belt of a wrist-worn device (e.g. smartwatch, activity tracker) on the palmer side and recognize gestures of the opposite hand using machine learning techniques. Since the low-resolution sensor is placed on the inner wrist, the user can naturally control its direction to reduce privacy invasion. Our method can recognize four types of hand gestures: static hand poses, dynamic hand gestures, the movement of the finger, and the relative position of the hand. We developed a prototype using an 8x8 low-resolution infrared image sensor so that it does not invade the privacy of surrounding people. We conducted three experiments to evaluate the recognition accuracies of our prototype. We introduce an implemented map application using our designed hand gestures of both hands."},"publish":{"publish":"Yuki Yamato, Yutaro Suzuki, Kodai Sekimori, Buntarou Shizuki, and Shin Takahashi. 2020. Hand Gesture Interaction with a Low-Resolution Infrared Image Sensor on an Inner Wrist. In Proceedings of the International Conference on Advanced Visual Interfaces (AVI '20). Association for Computing Machinery, New York, NY, USA, Article 58, 1–5. DOI: https://doi.org/10.1145/3399715.3399858"},"type":"User Interface","term":"April 2019 - Present","topic":"Mobile Interaction, Hand Gesture, Smartwatch, Infrared Sensor, Machine Learning","url":"https://doi.org/10.1145/3399715.3399858","img":{"gatsbyImageData":{"images":{"sources":[{"srcSet":"https://images.ctfassets.net/ue6ri98smlot/iJ16yhCFN8G9joJZOBW6g/adbeb69ace0cb78ad538f860b3f2b190/acm.png?w=200&h=100&q=50&fm=webp 200w,\nhttps://images.ctfassets.net/ue6ri98smlot/iJ16yhCFN8G9joJZOBW6g/adbeb69ace0cb78ad538f860b3f2b190/acm.png?w=400&h=200&q=50&fm=webp 400w,\nhttps://images.ctfassets.net/ue6ri98smlot/iJ16yhCFN8G9joJZOBW6g/adbeb69ace0cb78ad538f860b3f2b190/acm.png?w=800&h=399&q=50&fm=webp 800w","sizes":"(min-width: 800px) 800px, 100vw","type":"image/webp"}],"fallback":{"src":"https://images.ctfassets.net/ue6ri98smlot/iJ16yhCFN8G9joJZOBW6g/adbeb69ace0cb78ad538f860b3f2b190/acm.png?w=800&h=399&q=50&fm=png","srcSet":"https://images.ctfassets.net/ue6ri98smlot/iJ16yhCFN8G9joJZOBW6g/adbeb69ace0cb78ad538f860b3f2b190/acm.png?w=200&h=100&q=50&fm=png 200w,\nhttps://images.ctfassets.net/ue6ri98smlot/iJ16yhCFN8G9joJZOBW6g/adbeb69ace0cb78ad538f860b3f2b190/acm.png?w=400&h=200&q=50&fm=png 400w,\nhttps://images.ctfassets.net/ue6ri98smlot/iJ16yhCFN8G9joJZOBW6g/adbeb69ace0cb78ad538f860b3f2b190/acm.png?w=800&h=399&q=50&fm=png 800w","sizes":"(min-width: 800px) 800px, 100vw"}},"layout":"constrained","width":800,"height":399,"placeholder":{"fallback":"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABQAAAAKCAMAAACDi47UAAAArlBMVEUAAAAXsOAXsOAOrd4Ord4Ord4Ord4FqNwGmdMBhskBhskGmtQFqNwDo9kCmtQAiswAiswCnNUDo9kDnNYAndYEmdQEl9MDmNMEmNQFmNMEmdQAndYDnNYCmNQAl9MFpdoFp9sEptsDptsEptsEo9kAl9MDmNQCktEIm9UWr+AWr98HmdQDktEDi8wQltIprt8ort8OlNEDi8wChsgAhcgAhcgChsgChsgAiswWr+APq4CSAAAAOHRSTlMAfXF99fZxbaG4t6FlfKP+/KRwe/uLgJCVe3/+bl/6dJuZsqx/+1Rgovn2o1VZo62to1Fh/ftWV1SofUcAAAAJcEhZcwAAFxEAABcRAcom8z8AAAAHdElNRQfnBRcOHjA6vUO1AAAAVElEQVQI12NggAFGJgQTxmBmZGT8hSbIzggCX1AEeRkZNRluMDK+QxIUZoSBJyAuC1iQCy6IrF2dkVGA4SMj4xUUi3TB6s6hOckYKHaKAR0Ym8OZALcMCYy6nM7ZAAAAAElFTkSuQmCC"}}}},{"id":"0064b053-2f35-567f-af92-4ccd29b9fae1","name":"A Viewpoint Control Method for 360° Media Using Helmet Touch Interface","description":{"description":"We have developed a helmet touch interface for the viewpoint control of a 360° media. The user of this interface can control the camera in 360° media by touching the surface of the helmet. To detect touch, two micro-controllers and 54 capacitive touch sensor points mounted on the interface surface are used."},"publish":{"publish":"Takumi Kitagawa, Yuki Yamato, Buntarou Shizuki, and Shin Takahashi. A Viewpoint Control Method for 360° Media Using Helmet Touch Interface. In Symposium on Spatial User Interaction (SUI '19), Christoph W. Borst, Arun K. Kulshreshth, Gerd Bruder, Stefania Serafin, Christian Sandor, Kyle Johnsen, Jinwei Ye, Daniel Roth, and Sungchul Jung (Eds.). ACM, New York, NY, USA, Article 33, 2 pages, DOI: https://doi.org/10.1145/3357251.3360008"},"type":"User Interface","term":"April 2019 - October 2019","topic":"Virtual Reality, Viewpoint Control, Touch Interfac","url":"https://doi.org/10.1145/3357251.3360008","img":{"gatsbyImageData":{"images":{"sources":[{"srcSet":"https://images.ctfassets.net/ue6ri98smlot/iJ16yhCFN8G9joJZOBW6g/adbeb69ace0cb78ad538f860b3f2b190/acm.png?w=200&h=100&q=50&fm=webp 200w,\nhttps://images.ctfassets.net/ue6ri98smlot/iJ16yhCFN8G9joJZOBW6g/adbeb69ace0cb78ad538f860b3f2b190/acm.png?w=400&h=200&q=50&fm=webp 400w,\nhttps://images.ctfassets.net/ue6ri98smlot/iJ16yhCFN8G9joJZOBW6g/adbeb69ace0cb78ad538f860b3f2b190/acm.png?w=800&h=399&q=50&fm=webp 800w","sizes":"(min-width: 800px) 800px, 100vw","type":"image/webp"}],"fallback":{"src":"https://images.ctfassets.net/ue6ri98smlot/iJ16yhCFN8G9joJZOBW6g/adbeb69ace0cb78ad538f860b3f2b190/acm.png?w=800&h=399&q=50&fm=png","srcSet":"https://images.ctfassets.net/ue6ri98smlot/iJ16yhCFN8G9joJZOBW6g/adbeb69ace0cb78ad538f860b3f2b190/acm.png?w=200&h=100&q=50&fm=png 200w,\nhttps://images.ctfassets.net/ue6ri98smlot/iJ16yhCFN8G9joJZOBW6g/adbeb69ace0cb78ad538f860b3f2b190/acm.png?w=400&h=200&q=50&fm=png 400w,\nhttps://images.ctfassets.net/ue6ri98smlot/iJ16yhCFN8G9joJZOBW6g/adbeb69ace0cb78ad538f860b3f2b190/acm.png?w=800&h=399&q=50&fm=png 800w","sizes":"(min-width: 800px) 800px, 100vw"}},"layout":"constrained","width":800,"height":399,"placeholder":{"fallback":"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABQAAAAKCAMAAACDi47UAAAArlBMVEUAAAAXsOAXsOAOrd4Ord4Ord4Ord4FqNwGmdMBhskBhskGmtQFqNwDo9kCmtQAiswAiswCnNUDo9kDnNYAndYEmdQEl9MDmNMEmNQFmNMEmdQAndYDnNYCmNQAl9MFpdoFp9sEptsDptsEptsEo9kAl9MDmNQCktEIm9UWr+AWr98HmdQDktEDi8wQltIprt8ort8OlNEDi8wChsgAhcgAhcgChsgChsgAiswWr+APq4CSAAAAOHRSTlMAfXF99fZxbaG4t6FlfKP+/KRwe/uLgJCVe3/+bl/6dJuZsqx/+1Rgovn2o1VZo62to1Fh/ftWV1SofUcAAAAJcEhZcwAAFxEAABcRAcom8z8AAAAHdElNRQfnBRcOHjA6vUO1AAAAVElEQVQI12NggAFGJgQTxmBmZGT8hSbIzggCX1AEeRkZNRluMDK+QxIUZoSBJyAuC1iQCy6IrF2dkVGA4SMj4xUUi3TB6s6hOckYKHaKAR0Ym8OZALcMCYy6nM7ZAAAAAElFTkSuQmCC"}}}},{"id":"ffa5096c-a19e-53f7-97aa-976308cad900","name":"FGFlick: Augmenting Single-Finger Input Vocabulary for Smartphones with Simultaneous Finger and Gaze Flicks","description":{"description":"FGFlick is an interactive technique featuring simultaneous single-finger operation and a gaze. The user flicks a smartphone and moves their gaze linearly. FGFlick thus augments the single-finger input vocabulary. As a result of the evaluation of the FGFlick gestures, we achieved success rates of 84.0%."},"publish":{"publish":"Yuki Yamato, Yutaro Suzuki, and Shin Takahashi.FGFlick: Augmenting Single-Finger Input Vocabulary for Smartphones with Simultaneous Finger and Gaze Flicks. In Proceedings of 18th IFIP TC 13 International Conference on Human-Computer Interaction – INTERACT 2021, LNCS 12936, pp. 421–425, Springer, Bari, Italy, August 30 – September 3, 2021. DOI: https://doi.org/10.1007/978-3-030-85607-6_50"},"type":"User Interface","term":"April 2021 - September 2021","topic":"Single-finger input vocabulary, Flick gesture, Gaze input Interaction techniques, Mobile devices","url":"https://doi.org/10.1007/978-3-030-85607-6_50","img":{"gatsbyImageData":{"images":{"sources":[{"srcSet":"https://images.ctfassets.net/ue6ri98smlot/5l53sulPFIT58u76uiu6eI/64a72c567c41c4ec2f5def4fdbab3150/springer.png?w=474&h=270&q=50&fm=webp 474w,\nhttps://images.ctfassets.net/ue6ri98smlot/5l53sulPFIT58u76uiu6eI/64a72c567c41c4ec2f5def4fdbab3150/springer.png?w=947&h=540&q=50&fm=webp 947w,\nhttps://images.ctfassets.net/ue6ri98smlot/5l53sulPFIT58u76uiu6eI/64a72c567c41c4ec2f5def4fdbab3150/springer.png?w=1894&h=1080&q=50&fm=webp 1894w","sizes":"(min-width: 1894px) 1894px, 100vw","type":"image/webp"}],"fallback":{"src":"https://images.ctfassets.net/ue6ri98smlot/5l53sulPFIT58u76uiu6eI/64a72c567c41c4ec2f5def4fdbab3150/springer.png?w=1894&h=1080&q=50&fm=png","srcSet":"https://images.ctfassets.net/ue6ri98smlot/5l53sulPFIT58u76uiu6eI/64a72c567c41c4ec2f5def4fdbab3150/springer.png?w=474&h=270&q=50&fm=png 474w,\nhttps://images.ctfassets.net/ue6ri98smlot/5l53sulPFIT58u76uiu6eI/64a72c567c41c4ec2f5def4fdbab3150/springer.png?w=947&h=540&q=50&fm=png 947w,\nhttps://images.ctfassets.net/ue6ri98smlot/5l53sulPFIT58u76uiu6eI/64a72c567c41c4ec2f5def4fdbab3150/springer.png?w=1894&h=1080&q=50&fm=png 1894w","sizes":"(min-width: 1894px) 1894px, 100vw"}},"layout":"constrained","width":1894,"height":1080,"placeholder":{"fallback":"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABQAAAALCAMAAABI111xAAAAwFBMVEUAAAADCzIHGTIHGzX///8MKE8MKE8MKE8MKE8MJ08MKE8MJ08MKE8MJ04MKE8MKE8LJ00LJk0LJEgMJ08MKE8LJksLJUsLJkwLJkwLJUoMKE8MKE8MKE8MKFAMKFAMKE8MKFAMKE8MKE8MKE8MKFAMKFAMKE8MKE8MKFAMKE8MKE8MJ08MKE8MKE8MKE8MKE8MKE8MJ08MKE8MKE8MKFAMKE8MKE8MKFAMKE8MKE/wZRfwZhfvZRcMKE8MJ04MKFAnBLRAAAAAQHRSTlMAAAAAAAtGYEUDEkI5CVw9AgIBDiMCAQMCAitsTUVkdnNzUX1db3t+X2kxOElEdDZVHEdPTpBIYzcwS2U8XQdigztvVgAAAAlwSFlzAAAXEQAAFxEByibzPwAAAAd0SU1FB+cFFw4eMDq9Q7UAAABXSURBVAgdlcGxCkBQAIbR/9NloFybWLyA8gDK49sVb6DIZDMJi0IpztEfrp6QByy6MT6wKeQ0xWNiIuitLIchBSwRKMhEl3NlVCDUOmW9SqqYG31k9GIHOkoMuDZH47UAAAARdEVYdGV4aWY6Q29sb3JTcGFjZQAxD5sCSQAAABJ0RVh0ZXhpZjpFeGlmT2Zmc2V0ADM4rbi+IwAAABl0RVh0ZXhpZjpQaXhlbFhEaW1lbnNpb24AMTg5NB8i3mwAAAAZdEVYdGV4aWY6UGl4ZWxZRGltZW5zaW9uADEwODC2vKFkAAAAAElFTkSuQmCC"}}}},{"id":"300bbaa7-35a4-5fe4-855c-24e637fef18d","name":"A Mouth Gesture Interface Featuring a Mutual-Capacitance Sensor Embedded in a Surgical Mask","description":{"description":"We developed a mouth gesture interface featuring a mutual-capacitance sensor embedded in a surgical mask. This wearable hands-free interface recognizes non-verbal mouth gestures; others cannot eavesdrop on anything the user does with the user's device. The mouth is hidden by the mask; others do not know what the user is doing. We confirm the feasibility of our approach and demonstrate the accuracy of mouth shape recognition. We present two applications. Mouth shape can be used to zoom in or out, or to select an application from a menu."},"publish":{"publish":"Yutaro Suzuki, Kodai Sekimori, Yuki Yamato, Yusuke Yamasaki, Buntarou Shizuki, and Shin Takahashi. A Mouth Gesture Interface Featuring a Mutual-Capacitance Sensor Embedded in a Surgical Mask. In Proceedings of The 22nd International Conference on Human-Computer Interaction (HCI International 2020). Springer. Multimodal and Natural Interaction, 154–165. https://doi.org/10.1007/978-3-030-49062-1_10"},"type":"User Interface","term":"April 2019 - Present","topic":"Mask-Type Interface, Mutual-Capacitance-Sensor, Mouth Gesture, Hands-Free, Machine Learning","url":"https://doi.org/10.1007/978-3-030-49062-1_10","img":{"gatsbyImageData":{"images":{"sources":[{"srcSet":"https://images.ctfassets.net/ue6ri98smlot/5l53sulPFIT58u76uiu6eI/64a72c567c41c4ec2f5def4fdbab3150/springer.png?w=474&h=270&q=50&fm=webp 474w,\nhttps://images.ctfassets.net/ue6ri98smlot/5l53sulPFIT58u76uiu6eI/64a72c567c41c4ec2f5def4fdbab3150/springer.png?w=947&h=540&q=50&fm=webp 947w,\nhttps://images.ctfassets.net/ue6ri98smlot/5l53sulPFIT58u76uiu6eI/64a72c567c41c4ec2f5def4fdbab3150/springer.png?w=1894&h=1080&q=50&fm=webp 1894w","sizes":"(min-width: 1894px) 1894px, 100vw","type":"image/webp"}],"fallback":{"src":"https://images.ctfassets.net/ue6ri98smlot/5l53sulPFIT58u76uiu6eI/64a72c567c41c4ec2f5def4fdbab3150/springer.png?w=1894&h=1080&q=50&fm=png","srcSet":"https://images.ctfassets.net/ue6ri98smlot/5l53sulPFIT58u76uiu6eI/64a72c567c41c4ec2f5def4fdbab3150/springer.png?w=474&h=270&q=50&fm=png 474w,\nhttps://images.ctfassets.net/ue6ri98smlot/5l53sulPFIT58u76uiu6eI/64a72c567c41c4ec2f5def4fdbab3150/springer.png?w=947&h=540&q=50&fm=png 947w,\nhttps://images.ctfassets.net/ue6ri98smlot/5l53sulPFIT58u76uiu6eI/64a72c567c41c4ec2f5def4fdbab3150/springer.png?w=1894&h=1080&q=50&fm=png 1894w","sizes":"(min-width: 1894px) 1894px, 100vw"}},"layout":"constrained","width":1894,"height":1080,"placeholder":{"fallback":"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABQAAAALCAMAAABI111xAAAAwFBMVEUAAAADCzIHGTIHGzX///8MKE8MKE8MKE8MKE8MJ08MKE8MJ08MKE8MJ04MKE8MKE8LJ00LJk0LJEgMJ08MKE8LJksLJUsLJkwLJkwLJUoMKE8MKE8MKE8MKFAMKFAMKE8MKFAMKE8MKE8MKE8MKFAMKFAMKE8MKE8MKFAMKE8MKE8MJ08MKE8MKE8MKE8MKE8MKE8MJ08MKE8MKE8MKFAMKE8MKE8MKFAMKE8MKE/wZRfwZhfvZRcMKE8MJ04MKFAnBLRAAAAAQHRSTlMAAAAAAAtGYEUDEkI5CVw9AgIBDiMCAQMCAitsTUVkdnNzUX1db3t+X2kxOElEdDZVHEdPTpBIYzcwS2U8XQdigztvVgAAAAlwSFlzAAAXEQAAFxEByibzPwAAAAd0SU1FB+cFFw4eMDq9Q7UAAABXSURBVAgdlcGxCkBQAIbR/9NloFybWLyA8gDK49sVb6DIZDMJi0IpztEfrp6QByy6MT6wKeQ0xWNiIuitLIchBSwRKMhEl3NlVCDUOmW9SqqYG31k9GIHOkoMuDZH47UAAAARdEVYdGV4aWY6Q29sb3JTcGFjZQAxD5sCSQAAABJ0RVh0ZXhpZjpFeGlmT2Zmc2V0ADM4rbi+IwAAABl0RVh0ZXhpZjpQaXhlbFhEaW1lbnNpb24AMTg5NB8i3mwAAAAZdEVYdGV4aWY6UGl4ZWxZRGltZW5zaW9uADEwODC2vKFkAAAAAElFTkSuQmCC"}}}}]}}}